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VaelgateWIKI

Blacksmith and the forge

Upgrade chances up to +15, costs, bonus rolls and the rune rules, with a practice simulator.

Blacksmith Brann Emberhold: +0 to +15 upgrade simulator

Vaelgate's Golden Forging Rule: Items are NEVER destroyed on failure! Upgrades +1 to +5 have a 100% success rate. From +6 to +15, a failed attempt drops the item by 1 level (-1) while keeping its gems and bonuses. There is no protection item or pity: every attempt spends its Gold and materials either way. These values are in testing.

+0

Tier 12 sword +0

Weapon bonus: +0% · Flat attack: +0 Atk

Next Attempt: +0 → +1100% Success
Gold Cost
25g
Ember Shard
2
Ruin Core
0
Attempts
0 (0W/0L)
Gold Spent
0g
Ember Shard
0
Ruin Core
0

Mathematical Expectation (Markov Chain +0 → +15)

Because a failure at +6..+15 steps the item back by 1 level (never destroying it), the exact Markov-chain expected cost to take an item from +0 to +15 is:

Avg Attempts
48.58
Avg Gold
148,894g
Ember Shard
2,704.21
Ruin Core
99.43

All 8 rarities: multipliers, sockets and bonus slots

RarityStat MultiplierGem SocketsOrdinary Bonus Slots
Common100%10 / 5
Uncommon108%11 / 5
Rare116%12 / 5
Epic124%23 / 5
Legendary132%24 / 5
Mythic140%34 / 5
Ancient148%35 / 5
Divine156%35 / 5
LevelSuccess RateOn FailureGold (25×L²)Ember ShardRuin CoreWeapon %Armor %Sword (total)Bow (total)Staff (total)Armor (total)
+1100%Cannot fail25g20+0%+0%+15 (+15)+15 (+15)+10 (+10)+4 (+4)
+2100%Cannot fail100g40+2%+2%+15 (+30)+20 (+35)+15 (+25)+4 (+8)
+3100%Cannot fail225g60+4%+4%+20 (+50)+25 (+60)+20 (+45)+4 (+12)
+4100%Cannot fail400g80+7%+6%+25 (+75)+30 (+90)+25 (+70)+4 (+16)
+5100%Cannot fail625g100+10%+9%+30 (+105)+35 (+125)+30 (+100)+4 (+20)
+694%-1 level900g180+14%+12%+40 (+145)+45 (+170)+40 (+140)+4 (+24)
+788%-1 level1,225g260+18%+15%+50 (+195)+55 (+225)+50 (+190)+6 (+30)
+882%-1 level1,600g340+23%+19%+60 (+255)+65 (+290)+65 (+255)+6 (+36)
+976%-1 level2,025g420+28%+23%+80 (+335)+80 (+370)+80 (+335)+6 (+42)
+1070%-1 level2,500g501+34%+28%+100 (+435)+95 (+465)+100 (+435)+6 (+48)
+1164%-1 level3,025g582+40%+33%+120 (+555)+115 (+580)+125 (+560)+6 (+54)
+1258%-1 level3,600g663+47%+38%+150 (+705)+140 (+720)+150 (+710)+6 (+60)
+1352%-1 level4,225g743+55%+44%+180 (+885)+170 (+890)+185 (+895)+8 (+68)
+1446%-1 level4,900g824+63%+49%+220 (+1105)+200 (+1090)+220 (+1115)+8 (+76)
+1540%-1 level5,625g905+72%+55%+245 (+1350)+230 (+1320)+265 (+1380)+8 (+84)

Item bonuses (up to 5) and runes

Add ordinary bonus slots 1–4 using Ember Runes, unlock the 5th slot with a Radiant Rune, and reroll all unlocked ordinary bonuses using a Shifting Rune! Special bonuses (slots 6 and 7) are coming soon. The tier odds are not published: the practice roller treats the tiers as equally likely.

Select Equipment Slot:
#1 Empty Ordinary Bonus Slot
#2 Empty Ordinary Bonus Slot
#3 Empty Ordinary Bonus Slot
#4 Empty Ordinary Bonus Slot
#5 Empty Ordinary Bonus Slot
Special bonuses (6 and 7)Coming soon
Ember Rune
0
Radiant Rune
0
Shifting Rune
0
BonusEligible SlotsRoll Tiers (T1 → T5)
StrengthWeapon, Ring, Bracelet, Gloves, Belt+2 / +4 / +6 / +8 / +10
DexterityWeapon, Earring, Ring, Boots+2 / +4 / +6 / +8 / +10
IntelligenceWeapon, Earring, Amulet, Relic+2 / +4 / +6 / +8 / +10
VitalityArmour, Helmet, Bracelet, Gloves, Belt+2 / +4 / +6 / +8 / +10
Max HPArmour, Helmet, Boots, Ring, Belt, Bracelet, Gloves+100 / +200 / +350 / +500 / +650
Max MPAmulet, Relic, Earring, Helmet+75 / +150 / +250 / +350 / +450
Physical attackWeapon, Ring, Bracelet, Gloves+2 / +4 / +6 / +8 / +12
Magic attackWeapon, Amulet, Earring+2 / +4 / +6 / +8 / +12
Physical defenseArmour, Helmet, Boots, Belt+3 / +5 / +8 / +11 / +15
Magic defenseHelmet, Amulet, Relic, Earring+3 / +5 / +8 / +11 / +15
Critical chanceWeapon, Ring, Earring+0.5% / +1.0% / +1.5% / +2.0% / +2.5%
Critical damageWeapon, Amulet, Earring+2.0% / +3.5% / +5.0% / +6.5% / +8.0%
Physical penetrationWeapon, Bracelet, Gloves, Earring+0.5% / +1.0% / +1.5% / +2.0% / +2.5%
Magic penetrationWeapon, Relic, Earring+0.5% / +1.0% / +1.5% / +2.0% / +2.5%
Attack speedWeapon, Bracelet, Gloves, Boots+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Cast speedWeapon, Amulet, Relic+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Movement speedBoots, Belt+1.0% / +1.5% / +2.0% / +2.5% / +3.0%
Max HPArmour, Belt+1.0% / +1.5% / +2.0% / +2.5% / +3.0%
Max MPAmulet, Relic+1.0% / +1.5% / +2.0% / +2.5% / +3.0%
Damage to monstersWeapon, Bracelet, Gloves, Ring+2.0% / +3.5% / +5.0% / +6.5% / +8.0%
Damage to bossesWeapon, Ring, Amulet+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
PvP damage resistanceArmour, Helmet, Belt+1.0% / +1.5% / +2.0% / +2.5% / +3.0%
Fire resistanceArmour, Helmet, Boots, Amulet+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Frost resistanceArmour, Helmet, Boots, Amulet+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Lightning resistanceArmour, Helmet, Boots, Amulet+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Arcane resistanceArmour, Helmet, Boots, Amulet+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Poison resistanceArmour, Helmet, Boots, Ring+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
Bleed resistanceArmour, Helmet, Boots, Ring+1.0% / +2.0% / +3.0% / +4.0% / +5.0%
EvasionBoots, Helmet, Ring+0.5% / +0.8% / +1.0% / +1.3% / +1.5%
Block chanceArmour, Bracelet, Gloves, Belt+0.5% / +0.8% / +1.0% / +1.3% / +1.5%
HP regeneration per secondArmour, Helmet, Belt+1 / +2 / +3 / +4 / +5
MP regeneration per secondRelic, Amulet, Earring+1 / +2 / +3 / +4 / +5
Buff durationAmulet, Relic+1.0% / +1.5% / +2.0% / +2.5% / +3.0%
Gold findRing, Amulet, Relic+2.0% / +3.0% / +4.0% / +5.0% / +6.0%

Crafting recipes and gem socketsComing soon

Crafting is coming soon: the recipes below are not available in the game yet. Once open, it will happen at Ilsa Cinderwick (Ashen Haven) or at the regional crafters. Socketing a gem into an empty slot is Free (0 Gold); removing or replacing an existing gem costs 25 Gold and destroys the old gem.

Healing Potion

15g
NPC: Ilsa Cinderwick
Inputs:
Minor Healing Potion×3
Output:Healing Potion ×1

Greater Healing Potion

40g
NPC: Ilsa Cinderwick
Inputs:
Healing Potion×3
Output:Greater Healing Potion ×1

Mana Potion

15g
NPC: Ilsa Cinderwick
Inputs:
Minor Mana Potion×3
Output:Mana Potion ×1

Greater Mana Potion

40g
NPC: Ilsa Cinderwick
Inputs:
Mana Potion×3
Output:Greater Mana Potion ×1

Shifting Rune

100g
NPC: Ilsa Cinderwick
Inputs:
Ember Rune×3
Output:Shifting Rune ×1

Ruin Core

200g
NPC: Ilsa Cinderwick
Inputs:
Ember Shard×10
Output:Ruin Core ×1

Emerald from Topaz

60g
NPC: Greystone Gem Crafter
Inputs:
Rough Topaz×3
Output:Rough Emerald ×1

Ruin Core (Ember Reach)

150g
NPC: Ember Reach Shard Crafter
Inputs:
Ember Shard×8
Output:Ruin Core ×1

Shifting Rune (Marches)

120g
NPC: Marches Rune Crafter
Inputs:
Radiant Rune×3
Output:Shifting Rune ×1

Rare Healing Draught

90g
NPC: Whisperwood Potion Crafter
Inputs:
Greater Healing Potion×3
Output:Rare Healing Draught ×1