
Tier 11 · Amulet
Eclipse Pendant
Values in testing. This is in the game, but its numbers are still being tested and may change.
Tier 11 amulet for any class from level 91. Main stat: max mp 97.
Stats
| Statistic | Value | Unit |
|---|---|---|
| Max MP | 97 | |
| Skill damage | 19 | |
| Innate bonus: Skill damage | 1.4 | % |
NPC sell price
What a merchant pays for it at +0. Each upgrade level adds a little more. Values are in testing.
- At +0
- 11 gold
- At +5
- 25 gold
- At +10
- 58 gold
- At +15
- 111 gold
Max MP: blacksmith level
| Blacksmith level | Max MP | % |
|---|---|---|
| +0 | 97 | +0% |
| +3 | 97 | +0% |
| +6 | 97 | +0% |
| +9 | 97 | +0% |
| +12 | 97 | +0% |
| +15 | 97 | +0% |
Rarity
| Rarity | Gem sockets | Bonus slots | Bonus strength |
|---|---|---|---|
| Common | 1 | 0 | 100% |
| Uncommon | 1 | 1 | 108% |
| Rare | 1 | 2 | 116% |
| Epic | 2 | 3 | 124% |
| Legendary | 2 | 4 | 132% |
| Mythic | 3 | 4 | 140% |
| Ancient | 3 | 5 | 148% |
| Divine | 3 | 5 | 156% |
Upgrade and rarity preview
Move the sliders to see how the numbers change. The tables above show the same values without scripts.
- Max MP
- 97 (base 97)
- Skill damage
- 19
- Gem sockets
- 1 of 3
- Bonus slots
- 0 ordinary, 2 special
