
Consumable
Minor Healing Potion
Restores 20% of your maximum health. The amount goes into a reserve that drains into you steadily, so a potion has no cooldown of its own; the reserve holds at most 100% of your maximum.
Stats
| Statistic | Value | Unit |
|---|---|---|
| Stack size | 99 | |
| Buy price | 20 for 5 | gold |
| Restores HP | 20% of your maximum HP | |
| Cooldown | None |
Normal potions have no cooldown
Each potion you drink fills a reserve instead of healing you at once. The reserve holds at most 100% of your maximum HP or MP, and it drains into you steadily: 7% of max HP and 5% of max MP per second. In PvP it drains at 50% of that speed. The reserve is emptied when you die and kept when you change zone. A short pause of 0.1 s between two potions only stops accidental double presses; it is not a cooldown.
